Return

Return is a stealth puzzle game about a child with the ability to time travel.
He has to escape the hospital where he is kept captive and in order to do so, has to sneak past patrolling robots.

I was in charge of modelling the characters, robots, environment assets of the Hospital and Street with their textures as well as doing the level art for the Hospital and Street in Unreal Engine 4.
The character was rigged and skinned in Maya with the ART Tool for Unreal Engine
I created an animated eye texture and added a cloth physics effect on his dangling bandages.
Our team was :

Sofiya Bakirova
Patricia Cormier
Christopher Mathieu
Éliane Lan Anh Nguyen

with fx by Christine Fioroni
Share by: