THE RETROJAN TEAM
Patricia Cormier (environment modeling)
Charles-Etienne Gouin (concept art, animation, UI, cutscenes)
Stéphanie Julien-Gauthier (tech art, rig, AI)
Éliane Lan-Anh Nguyen (level design, tech art, FX)
Stéphan Provost (music, sounds)
Pierre-Alexandre Pascale (tech art, game design)
Josianne St-Pierre (textures, shaders, FX)
Isabelle Verdon (character modeling, textures)
Adrien Paguet-Brunella (art direction, level art, lighting)
Retrojan was made in Unreal Engine 4.