THE ARI TEAM
Gabriel Bolduc Dufour (concept art/lighting/rendering/FX/particles),
Patricia Cormier (environment+props modeling),
Jimmy Di Nezza (animation),
Xavier Dorion (technical artist/programmation/rig),
Charles-Etienne Gouin (concept art/UI),
Adrien Paguet-Brunella (level art/trees/foliage/level design).
Josianne St-Pierre (textures/shaders/particles sprites),
Isabelle Verdon (character modeling)
ARI was made in Unreal Engine 4.